Health literacy • serious games • youth leadershiphello@afhegfoundation.org
Impact & Evidence

What AFHEG has reached, delivered and learned so far.

AFHEG tracks programme reach, participation, learning and implementation so programmes can improve over time and stronger evidence can be built around what works.

60,000+cumulative programme reach since 2023
2,000+learners onboarded to Smarty Health Info Hub
1,200active players engaged in experiential AMR learning through Super Bugs Clash
10schools in the Health Defenders programme
Super Bugs Clash serious game session
Implementation evidence

Super Bugs Clash is AFHEG's most documented game implementation.

AFHEG has documented 200 sessions across Kampala, Wakiso and Mukono. The game is typically played with up to six active players, with facilitated discussion and additional observers around many sessions.

Baseline programme records repeatedly showed misconceptions about antibiotic use, including confusion about viruses, self-medication and medicine sharing. Those observations informed the game scenarios and debrief structure.

How we learn

From programme delivery to stronger evidence.

Delivery

Implementation

We document where activities happen, who participates, what is delivered and how people engage.

Learning

Participant learning

Knowledge checks, participant reflections and other measures help us improve the learning experience.

Research

Longer-term questions

Research partnerships help AFHEG examine retention, application, behaviour and how learning tools perform across settings.

Recognition

Selected recognition of AFHEG’s work.

2026

HundrED Global Collection

Smarty Health Info Hub was selected for the HundrED Global Collection 2026.

2025

Tony Elumelu Foundation

AFHEG was selected for entrepreneurship support and seed funding.

2024

Best Media Innovation

Winner at the Media Challenge Awards 2024.

2024

Media Excellence in Health

First Runner-Up at the Heroes in Health Awards.

Research direction

The next question is what happens after the session ends.

AFHEG's research and evaluation direction includes delayed retention, application, sharing, implementation fidelity and the conditions under which serious games and digital learning are most useful.

The organisation is strengthening research partnerships so programme learning can move from internal monitoring toward stronger, publishable evidence.

Discuss research collaboration
Young people participating in an AFHEG serious game session